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Religions And sects

There Is 6 planned religions which can be joined by players.

Every character has Faith which Is splitted across these six religions depends on his actions.

So you can have multiple of them leveled ať Once od you can progress in one or two at long times.

Every Religion has 1 Allied relligion, 3 neutral and 1 with declared religious war.

Player participe in religious war ONLY if has Faith in one specific Religion more than 50%.

So you can be in conflict only as s member of one of these six religions.

With killing other's religion's followers your religion receive points, also your faith in this religion increase.

If you pray at specific Shrine or other religion building, your faith increased. The effect can be applied only once, then you have to find another's.

postulant

Hierarchy

Every religion has its own player based Hierarchy. It's defined by previous month actions.

Listener Inquisitor Apostate Monk Misionar Guru Follower Believer

Transformation

At 30 Influence, you receive transform skill for your class which allows you transfer to inquisitor, providing 2 damage skills for sword, dagger, bow and 3 damage spells, and additional destructive spells for structures.

These can be used to fight with anyone, but you lockout your current class skills till you transform back. If fitting against your religions oponents, bonus 30 % provided. Can be used to fight also vs mobs (usefull for support class questing)