Parties
Parties are small, temporary group of players which can participate in different activities.
Party is created by one player which receive leader status, leader can be changed if half of party accepted it in vote.
Types of drop allocation:
finders keepers - picker got all the goods
random - random allocation
turn - turn based allocation per dropped item
vote - not for mats
auction - not for mats
- Party members are shown with green nicknames.
- All group buffs/heals works for whole party if members are in range
- Quest can be done by other member of group (killing mobs, etc), drop is given randomly - If two member have same quest, it's 50% for both, one mob can give only one quest item.
- party quest can be done
Parties in PvP
- If one member is red player, positive skills give corruption if casted to that red player (even group skill counts)
- if one member is flagged, casting of positive skills gives purple to whole party
- if anyone flags itself, whole party got purple flag (prevents group ganking)
Parties does not persist between logout. But if you logged out as a party member and relogin, you receive autoinvite if party still exists and is not full.